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Level design: open world vs pseudo open world

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Level design. Something a lot of people here have experience with (especially when it comes down to making MP maps). But the topic I want to talk about this time is SP level design. Specifically open world vs pseudo open world games.

The topic came to my mind yesterday when I was playing Sniper Elite 3, a game I would call pseudo open world. While many people rightfully think about games like: Rage and Wolfenstein 2009 when they hear pseudo open world, I consider games like Crysis 3 and...

Level design: open world vs pseudo open world

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